Friday, April 4, 2014

Gragas, Rengar and Miss Fortune Changes in Patch 4.5



Riot has released the new update to League of Legends. In this patch major changes to champions, items, runes, and even summoner spells.

Rengar

  • Overall he got some damage nerfs on his basic numbers with better Attack Damage scaling making it so he has to itemize to a specific role instead of just killing Marksmen with a full tank build. His Bola Strike is now a skillshot and his Bonetooth necklace no longer has attack damage but is a now a trinket item.



Gragas
  • Gragas got the Kassadin treatment this patch making him less of a sniper with his barrels and more of a brawler. The changes are relatively weird though as everything scales with Ability Power but you need to be close to hit people. I think these changes will just reduce the pick rate of Gragas a lot and might take him out of competitive play especially in the Mid lane. His major change is that his W does damage now but it no longer grants mana, he just got straight up nerfed overall though. 


Heimerdinger
  • As soon as he just got noticed in the LCS, they nerf his base early game damage. It seems that this yordle never gets a break. Hopefully Heimerdinger will still be viable as they buffed his Ability Power ratios to compensate. 






Miss Fortune
  • The markswoman just got a huge buff and gameplay changes. The major changes were to her W as it now stacks with her ultimate now. If you get a well timed ultimate you will get all stacks and will be able to basically two hit the tank. I think this change is just what she needed to get back into competitive play and her lack of mobility is now easily rivaled with her large single and AOE damage. 



Item Changes:

  • Blue Trinket- The range and duration has been extended, maybe people will finally pick this up at the end of the game with the same range now as Ashe's Hawkshot ability.
  • Feral Flare- An evolution to wriggles lantern this new item will give a lot of power to heavy jungle clear champions that are waiting for the late game as its passive is basically an inferior version of Nasus's stacks dealing damage the more you farm it.
  • Aether Wisp- This new item grants a better middle ground when building toward your Lich Bane or Twin Shadows.
  • Forbidden Idol- Building into Talisman and Morellonomicon it grants cooldown reduction to help supports get CDR when building towards their talisman.

Boot Enhancements:

  • Alacrity- Grants 20 extra movespeed now.
  • Capitan- Cost reduced and aura now grants 10% movespeed to your team.
  • Distortion- Grants extra effects for Ghost, Flash, and Teleport as well as reducing these Spells' cooldowns.
  • Furor- Cost reduced.
  • Homeguard- Cooldown for the effect to take place has been reduced but no longer instantly restores health.











Rune Changes mostly affected Lifesteal and Armor Runes as they 
wanted people to have more diversity.


The mastery Feast was buffed to compensate with the Lifesteal rune changes and every champion got 4 extra armor to their base armor. 






Summoner Spells:

  • Exhaust- Less Attack speed reduction, more base damage reduction.
  • Heal- Lower cooldown, and now grants movespeed.
  • Ignite- Grants vision.
  • Barrier- Particle changes.

Dragon got some changes but they weren't major like at the start of the Season.

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